Trailer


Description

worDefense is a word game meets tower defense. The goal of the game is to defend yourself from enemies by spelling words from your letter orbs. Try to reach a highscore while playing this game.

Modes

Normalrelaxed experience where enemies don't move until you play a word.
Hardcoreenemies move automatically on a timer similar to Crypt of the Necrodancer. 

Abilities

Swap any two letter locations on the board. 

Double damage will be applied to every shot from this letter. 

Enemies


The chicken needs rescue, killing it makes you lose health. Capable of moving up to 3 tiles.
The baby slime is one of the simple enemies. It moves forward and deals one damage.
The crab needs two hits to die.
The goblins deal damage equal to their number.
The dragon moves diagonally.
The slime splits into two baby slimes upon death if possible.

The plant changes state from hungry to fed and vice versa. The hungry plant hits you while the fed plant gives you score. Capable of moving up to 2 tiles.
The eyeball phase shifts between normal and invulnerable states.
The fire elemental spits fireballs in all 4 directions upon death. Capable of moving up to 2 tiles.
The skeleton can block 3 fireballs from the front but dies from side or back fireballs.

Credits

Game by Ahmed Khalifa
Idea by Omar Shoukry
Art by Backterria
Font by Anna Anthropy
Sfx by Ahmed Khalifa
Music by Pug Fugly Games
Thanks to Aphrodite, Stefano, Julian, Dan, and David for testing the game.

Updated 26 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(7 total ratings)
AuthorAhmed Khalifa (Amidos2006)
GenreSurvival, Action, Puzzle
Made withAseprite
TagsHigh Score, Tower Defense, Turn-based, Word game
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen

Development log

Comments

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(1 edit)

how is your word list multilingual :)

It is a single language but the dictionary that I am using have some of the common used words daily and sometimes some of them are not English :)

(+1)

I loved it! Congrats :) 

Thank you ๐Ÿ™

(+1)

Fun game! I love the concept. The limitless play is fun but another mode with an end goal would be nice (e.g. beat a certain score on the leaderboard, beat a final boss using abilities, collect 10 bonus hearts, etc)

(+1)

Thanks a lot, I want to add more stuff and achievements but will do that later :)

(+1)

Forgot to congratulate you floor getting more than 1000 in score

(+1)

At first I thought it was a Tate mode lynx game ;-)

Would be cool on a retro platform like that (or pico8)

(+1)

yuppy :) I think so, I just wanted to not have restrictions on the dictionaries and other English detection problems that pico8 suffers from.

I hope that you enjoyed the game :)