the shoot / drift thing is really nice feeling, kinda like an airplane or something. I appreciate movement feel like that in turn based games. The puzzles were really good too! great job.
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The movement puzzles in this are very cool – reminded me of Snakebird. I found it tricky to remember the controls (kept shooting ink when I meant to drift), but I had fun (got to level 20).
Thanks :) Yeah, I sometimes do that accident. You were almost there to level 25 :) The last level :)
I loved this game, great concept and execution ! I didn't understood that rooms were generated proceduraly before looking at the comments below. I think the feedback when you hit a wall isn't explicit enough.
Great entry, congratulations !
Thank you :) I tried to make half a move with red blood to show that you take damage when you hit walls.
oooh really liked the way this one controlled. It felt mostly puzzley, but a bit like a roguelike (a Brough staple imo). Cool art!
this is great--really clever movement scheme, with drifting vs turning/attacking
Nice work. How many rooms are there? I made it to room 10
It is suppose to be infinite :) but I am going to change it to 25 as it feels better to limit it :) Thanks for the suggestion :)