Berry The Scientist
Berry The Scientist is alternative version of my entry to #ProcJam "Terry The Skeleton" that I submitted couple of days ago. The idea was suggested by @dw817 and @mtrc. In Berry, the player can move up to three moves before the enemies can move. The goal is to see how fast you can finish the game in number of enemy steps. I hope it make you smile while playing :)
Controls:
- Arrows: to move/dash around based on the movement type
- X or Z: to change the movement type between normal movement (1 tile move) or dashing (tile it reach a wall)
Tips:
- Player can do three actions before enemies react.
- You can kill enemies by walking in them during your turn.
- The game follows the following sequence: player turn, enemies attack, then enemies move.
- The highlighted tiles are tiles that you should stay away during the enemies attack turn as they signify where the enemies will strike.
- Always pay attention where will you land after you final action.
- The rotating stars shows where the player will land if they took that action, if a certain direction doesn't have a star then it means you can't move in that direction but sometimes you can attack if you are beside the enemy.
- Pay attention to the player eye color as it determine the type of movement (beside the rotating stars).
- Each enemy type have an easy movement patterns and a clear attack area so try to learn them when they first appear.
- Kill all the enemies so you can proceed to the next room.
- You gain 1 health when you advance to the next level.
- I know it is not much and might have some bugs but I hope you will enjoy it :)
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.9 out of 5 stars (9 total ratings) |
Author | Ahmed Khalifa (Amidos2006) |
Genre | Action |
Made with | PICO-8 |
Tags | broughlike, PICO-8, Procedural Generation, PROCJAM, Roguelike, Turn-based |
Comments
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Oh this is the real story of terry the skeleton? This is why names are similar and both games are great, simple.
Thanks, glad you enjoyed it
126 ticks, a chill playtrhoug and no deads
Nice, I hope that you enjoyed it :)
enemy ticks: 82 I wonder if 50 is possible!
i wonder also if that is possible, that is incredible, I always play it safe
I got 76 without actually thinking much about movement efficiency, so I think 50 must be possible yeah.
Really cool game, its surprising how much fun it is despite the simple concept.