Berry The Scientist is alternative version of my entry to #ProcJam "Terry The Skeleton" that I submitted couple of days ago. The idea was suggested by @dw817 and @mtrc. In Berry, the player can move up to three moves before the enemies can move. The goal is to see how fast you can finish the game in number of enemy steps. I hope it make you smile while playing :)

Controls:

  • Arrows: to move/dash around based on the movement type
  • X or Z: to change the movement type between normal movement (1 tile move) or dashing (tile it reach a wall)

Tips:

  • Player can do three actions before enemies react.
  • You can kill enemies by walking in them during your turn.
  • The game follows the following sequence: player turn, enemies attack, then enemies move.
  • The highlighted tiles are tiles that you should stay away during the enemies attack turn as they signify where the enemies will strike.
  • Always pay attention where will you land after you final action.
  • The rotating stars shows where the player will land if they took that action, if a certain direction doesn't have a star then it means you can't move in that direction but sometimes you can attack if you are beside the enemy.
  • Pay attention to the player eye color as it determine the type of movement (beside the rotating stars).
  • Each enemy type have an easy movement patterns and a clear attack area so try to learn them when they first appear.
  • Kill all the enemies so you can proceed to the next room.
  • You gain 1 health when you advance to the next level.
  • I know it is not much and might have some bugs but I hope you will enjoy it :)
StatusReleased
PlatformsHTML5
Rating
Rated 4.9 out of 5 stars
(9 total ratings)
AuthorAhmed Khalifa (Amidos2006)
GenreAction
Made withPICO-8
Tagsbroughlike, PICO-8, Procedural Generation, PROCJAM, Roguelike, Turn-based

Comments

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(+1)

Oh this is the real story of terry the skeleton? This is why names are similar and both games are great, simple.

Thanks, glad you enjoyed it

(+1)

126 ticks, a chill playtrhoug and no deads

Nice, I hope that you enjoyed it :)

(+1)

enemy ticks: 82 I wonder if 50 is possible!

(+1)

i wonder also if that is possible, that is incredible, I always play it safe 

(+1)

I got 76 without actually thinking much about movement efficiency, so I think 50 must be possible yeah.
Really cool game, its surprising how much fun it is despite the simple concept.