Made for #ProcJam.
A tribute to Beneath Apple Manor (BAM). BAM is the first Procedurally Generated Game with permadeath (predates Rogue). This is a prototype for #ProcJam to show a simplified version of BAM.
Everything action in the game consumes power. Make every move counts.
Designed using #ProcEngine (https://github.com/amidos2006/procengine)
Music & Sfx by Mark Benis (http://markbenis.com/)