Made for #ProcJam.

A tribute to Beneath Apple Manor (BAM). BAM is the first Procedurally Generated Game with permadeath (predates Rogue). This is a prototype for #ProcJam to show a simplified version of BAM.

Everything action in the game consumes power. Make every move counts.

Designed using #ProcEngine (https://github.com/amidos2006/procengine)

Music & Sfx by Mark Benis (http://markbenis.com/)

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